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My First Maze Game on Unreal

10/5/2025

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My First Game on the Unreal Engine was to construct a maze project. As you can see to the right side, this gave me beginner experience on how to use the mechanics, designing process and blueprint system to functionalise a first person running timed experience for a player. Furthermore, this assisted me in learning how to use proper level design for the player to not find it too difficulty and not too easy as well as game over mechanics in which the player can quit the experience or retry the level again, making them able to do the playthrough multiple times if they wished.  Moreover, I also utilised winning and losing mechanics in which if the player reached the end, they win and if the timer ran out from 60 seconds than they lost. This guarantees a rush for the player to reach the end with pace. ​

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    Jacob Horak
    ​Ulster University Student

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